Duel (DM2)
_ Goljat
vs
_ ParadokS
10 minutes, Deathmatch 3
Sun 03 August 2003 on Bredbandsbolaget Duel #7
ping pl frags name Kills Deaths RA YA
13 0 11 _ Goljat 13 11 23 7
12 0 6 • ParadokS 7 15 19 3
78 5 spec ger-cam 0 0 0 0
41 0 spec Z(zz)_cam 0 0 0 0
30 0 spec emil 0 0 0 0
12 0 spec rec-bigscreen 0 0 0 0
12 0 spec rec-bigscreen2 0 0 0 0
61 4 spec ToT_slime 0 0 0 0
13 0 spec unnamed 0 0 0 0
26 0 spec \X/hore 0 0 0 0
38 0 spec Logical 0 0 0 0
51 0 spec ger•cam 0 0 0 0
26 0 spec mita hurrit 0 0 0 0
39 0 spec xs4all•cam 0 0 0 0
15 0 spec l1b 0 0 0 0
38 1 spec mrlame 0 0 0 0
46 1 spec x2 0 0 0 0
Award Score Winner(s)
Frag Streak 6 _ Goljat
Saturday 02 Aug 2003, 17:46
#1:
johnny_cz
first :)
Saturday 02 Aug 2003, 18:18
#2:
Hemliga Arne
wow, a \"Fat Clash\"
Saturday 02 Aug 2003, 20:36
#3:
Ken
Nice stuff.
Sunday 03 Aug 2003, 03:52
#4:
Ken
Well, it's all nice, except those ridiculous RJs from Goljat on dm2.. Can't believe it took this long for people to take actions. :(
Sunday 03 Aug 2003, 06:12
#5:
me
Goljat on DM2 is why frj should be banned.

NoSkill frj bs.
Sunday 03 Aug 2003, 16:13
#6:
Goljat
I hope smackdown admins choose to ban scritps.
Monday 04 Aug 2003, 21:35
#7:
xhrl
interesting games. i expected para to take dm6 and golo to take dm2. but i didn't expect goljat to throw dm4 or para to throw aero against goljat. however the ztndm3 game is played the way it should be by para: fast, viciously and total armour-hogging. many think ztndm3 is a better 2v2 map than a duel map, even despite its size, and i would tend to agree. that said, if you overlook the unbalanced nature of bloodrun in duels, it is a fun map to play as well as to spectate. the recent milton vs xamp match is more of aberration than a normal game. usually the shaft and rl weapon combos favour the guy who has the ra area controlled. the beauty of this game exists in the fact that para has the movement skills to wander out from the ra area hunting constantly. this is a wp series. para is looking like he might take on champ with more confidence in the loser's bracket final.

regarding the rj-scripting issue: i agree with goljat. btw, the ztndm3 rj from the ng to ra can be done quite effectively in games to attack the ra or block access to it. but i still haven't seen it done manually yet by anyone except def.
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