Team Deathmatch (E2M2TDM)
[hf]
  • cara!
  • dahmer!
  • drejfus!
  • mutilator!
vs
oeks
  • final.......axe
  • Link........axe
  • tco.........axe
  • tim.........axe
Rating: 0.0 (0 votes)
20 minutes, Deathmatch 1, Teamplay 2
Sun 11 January 2004 on Bredbandsbolaget Team #1
low avg high team total players RA YA GA Quad
13 26 36 [hf] 336 4 46 24 14 14
16 31 42 oeks 73 4 9 20 27 6
ping pl frags team name Kills TKs Deaths RA YA GA QUAD
29 0 115 [hf] cara! 118 2 16 21 3 3 8
13 0 106 [hf] mutilator! 108 1 13 12 7 2 5
26 1 69 [hf] drejfus! 73 3 20 8 6 7 1
36 0 46 [hf] dahmer! 48 1 43 5 8 2 0
39 0 22 oeks Link........axe 25 2 76 2 9 5 0
16 0 20 oeks final.......axe 24 3 92 2 1 7 0
26 0 18 oeks tco.........axe 20 1 99 2 5 10 5
42 1 13 oeks tim.........axe 15 1 92 3 5 5 1
25 0 spectator lagg-q 0 0 0 0 0 0 0
37 0 spectator fuhgorf! 0 0 0 0 0 0 0
12 0 spectator hixo 0 0 0 0 0 0 0
14 0 spectator ToT_Psycho_Dad 0 0 0 0 0 0 0
26 0 spectator •atrox• 0 0 0 0 0 0 0
83 17 spectator slash 0 0 0 0 0 0 0
Award Score Winner(s)
Efficiency 89.8 mutilator!
Frag Streak 66 cara!
Quad Runner 7 cara!
Spawn Fragger 24 mutilator!
Unluckiest Spawner 16 final.......axe
Sunday 11 Jan 2004, 20:38
#1:
xhrl
holy tubesocks this seems to be a fun map... I dig the changes that have been made, even the ya being the water...which, at first, i didn't like. Mutil and cara probably enjoyed showing the axemen their very able skills in running the quad and in managing the new ra area entries. bear in mind this is a bit of rampage by hf before you dl.
Monday 12 Jan 2004, 09:50
#2:
Link
Ye, we got our asses kicked pretty good :> The changes on the map does one main thing: you can move much faster from area to area. I really think this is good, coz it promotes qw like it should be promoted: fast and furious.
Tuesday 13 Jan 2004, 00:24
#3:
mutilator
This new fixes allows you to get a hold of the map without creating the hopeless lockdown feeling. They are really fun IMO (except e1m5, never liked that one) and I'm really looking forward to the TDM leagues.
Wednesday 14 Jan 2004, 14:55
#4:
Sorry but,
Can somebody please inform me where can I get those modified maps?
Thursday 15 Jan 2004, 04:33
#5:
Link
http://graphics.quakeworld.nu/maps/
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